' READ.BS1
' This program reads a string of data stored in EEPROM. The EEPROM data is
' downloaded to the BS1 at compile-time and remains there (even with the
' power off) until overwritten. Put ASCII characters into EEPROM, followed
' by 0, which will serve as the end-of-message marker. For programs with
' multiple strings, use the Memory Map window to find the starting character
' address.
' {$STAMP BS1}
' {$PBASIC 1.0}
SYMBOL strAddr = B2
SYMBOL char = B3
Msg1:
EEPROM ("BS1", 13, "EEPROM Storage!", 0)
Main:
strAddr = 0 ' set to start of message
GOSUB String_Out
END
String_Out:
READ strAddr, char ' read byte from EEPROM
strAddr = strAddr + 1 ' point to next character
IF char = 0 THEN StrOut_Exit ' if 0, exit routine
DEBUG #@char ' otherwise print char
GOTO String_Out ' get next character
StrOut_Exit:
RETURN
NOTE: The example below is written for the BS2 and will run on any of the BS2-family modules. Modify the $STAMP directive (as required) before downloading to the BS2e, BS2sx, BS2p, BS2pe, or BS2px.
' READ.BS2
' This program reads a string of data stored in EEPROM. The EEPROM data is
' downloaded to the BS2 at compile-time and remains there (even with the
' power off) until overwritten. Put ASCII characters into EEPROM, followed
' by 0, which will serve as the end-of-message marker.
' {$STAMP BS2}
' {$PBASIC 2.5}
strAddr VAR Word
char VAR Byte
Msg1 DATA "BS2", CR, "EEPROM Storage!", 0
Main:
strAddr = Msg ' set to start of message
GOSUB String_Out
END
String_Out:
DO
READ strAddr, char ' read byte from EEPROM
strAddr = strAddr + 1 ' point to next character
IF (char = 0) THEN EXIT ' if 0, exit routine
DEBUG char ' otherwise print char
LOOP
RETURN
BASIC Stamp Help Version 2.5.4
Copyright © Parallax Inc.
8/8/2012