' BUTTON.BS1 ' Connect an active-low circuit to pin P0 of the BS1. When you press the ' button, the DEBUG screen will display an asterisk (*). The program, as ' shown below, will print an asterisk at the first button press, then ' delay approximately one second (200 x 5 ms PAUSE) before auto-repeating ' at a rate of approximately 100 ms (5 x 20 ms). Feel free to modify the ' program to see the effects of your changes on the way BUTTON responds. ' {$STAMP BS1} ' {$PBASIC 1.0} SYMBOL Btn = 0 SYMBOL btnWrk = B2 Main: ' Try changing the Delay value (255) in BUTTON to see the effect of ' its modes: 0 = no delay; 1-254 = varying delays before auto-repeat; ' 255 = no auto-repeat (only one action per button press) ' ' The BUTTON instruction will cause the program to branch to ' No_Press unless P0 = 0 PAUSE 5 BUTTON Btn, 0, 200, 20, btnWrk, 0, No_Press DEBUG "*" No_Press: GOTO Main
NOTE: The example below is written for the BS2 and will run on any of the BS2-family modules. Modify the $STAMP directive (as required) before downloading to the BS2e, BS2sx, BS2p, BS2pe, or BS2px.
' BUTTON.BS2 ' Connect an active-low circuit to pin P0 of the BS2. When you press the ' button, the DEBUG screen will display an asterisk (*). The program, as ' shown below, will print an asterisk at the first button press, then ' delay approximately one second (200 x 5 ms PAUSE) before auto-repeating ' at a rate of approximately 100 ms (5 x 20 ms). Feel free to modify the ' program to see the effects of your changes on the way BUTTON responds. ' {$STAMP BS2} ' {$PBASIC 2.5} Btn PIN 0 btnWrk VAR Byte Main: ' Try changing the Delay value (255) in BUTTON to see the effect of ' its modes: 0 = no delay; 1-254 = varying delays before auto-repeat; ' 255 = no auto-repeat (only one action per button press) ' ' The BUTTON instruction will cause the program to branch to ' No_Press unless P0 = 0 PAUSE 5 BUTTON Btn, 0, 200, 20, btnWrk, 0, No_Press DEBUG "*" No_Press: GOTO Main
BASIC Stamp Help Version 2.5.4
Copyright © Parallax Inc.
8/8/2012